3/27/2023 0 Comments Krita guides![]() ![]() The Blender, Krita, and final images are available on Patreon. ![]() What are your favourite workflows for producing diagrams? Patreon Thanks for reading through and stay tuned for another video and another guide showing how we can do a diagram completely in Blender! Yep, without the need of any additional software, so the momement you update something, you have your output there ready and waiting for you. To enable the native file browser when opening and saving files, go to the Settings menu in the header, Configure Krita, then General, miscellaneous tab, and near the bottom, enable the “enable native file dialogues” option, and then hit OK. To deselect a selection, the hotkey combination is ctrl+shift+a instead of ctrl+d What I love about this workflow is that there is manual image tracing, as the mask we’ve set up in Blender does the job for us.Ī couple of Krita hints - really fast to improve your workflows! We should now have a good subdivide mesh to use as a base for our panelisation. Now that I am thinking about it, although a bit convoluted, this is excellent guide for understanding how mesh topology works. If some loop cuts do not work out, it means there is a face that’s not a quad. Add more loop cuts now on top and some vertical loop cuts. Add loop cuts with Ctrl + R or with the toolbar tool, in this case, I added 3 loop cuts to the bottom third as that roughly matches the height of the cube. Once we have quads, add a amall helper cube, 3.2m high (about 10’-6” for our American friends) to use as a guide for the building’s floor-to-floor heights. So, here we need subdivide edges to add extra vertices and joined them with pressing J. We need to have clean topology with quad faces to use panels effectively with our mass. That’s how I would describe the necessary step of cleaning up booleaned objects. If this were a cake, we just ate the juicy and creamy icing, and now we have a bit of the filler which may not be as good as the icing. This is a good step in case you would like to go back and change the sizes, but it’s note necessary. ![]() Duplicate the object that serves as the base to which the other two elements are booleaned into. Now with the bool tool addon enabled (check this video if you don’t know what this means), select all three cubes and select brush union. Duplicate and move the same distance again, and reduce height. Then duplicate the cube 10m and the X direction and 10m in the Y direction, and reduce the height. Let’s make a cube 16m x 16m ( 52 ½ ft x 52 ½ ft) with a height that looks good to the proportions. However, the cubes can’t be drown to precise size, but we can adjust the size later. I and many many others have waited for a long time for this lovely tool that allows us to draw cubes. ![]() The new interactive primitive tool makes playing with massings finally as fun as it is in sketchup. Don’t worry though, there are some special tricks to speed up the workflow! We will model the mass, then the façade, and finally the context. With the sketch done, let’s get right into modelling, as that is usually quite time intensive process. Nothing sets of the mind thinking as much as a sketch or a good movie! In this case though, we will stick to the sketch (the movie later), and draw a thumbnail sketch of an idea I would like to express – a residential building composed of three interlocking volumes. Speaking of courses, if you are interested to learn how I use blender for proper architectural design, check out this course. Some of the perks include extra videos, files, and discounts on courses available. I love making content accessible as far and wide as possible and support as a UH Studio patron would be a great way the help me produce more content. The files and a few extra video snippets are available on Patreon. So this guide is supplementary to the video above The Files It is said that a picture is worth a thousand words, so then a video with 10,000 pictures must be priceless! Yes, indeed, yet it’s always great to have a good old-fashioned written guide with sticky points for the trickiest bits for reference purposes when you would like to revisit a specific topic. ![]()
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